Final Pass

Once I had added the bounce motion and momentum along with the tail movement, I was able to give the character some, well, Character! It was a chellenging exercise that required going through each of the rotation controls and the joints of the tail. Time consuming but very worthwhile. I encountered many little stumbles thinking about the bounce motion continues and what I could do to enhance subtle movements. Just a little polishing to go!

Blocking

This is the first step within the animation process of my animation. Using the reference I made, I got my ball to bounce across, chasing the light. I added a few smaller bounces after the large pounces to create a sense of wanting to slow down.